Trying to use iClone 8 and LiveLink to send Body and Facial animation from iClone to UE5. It works absolutely fine however the moment i open up take recorder and choose the BP Metahuman as a recording asset and press record it will crash immediately after counting down to 1, happens every time.
Here is the crash report:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000410
ntdll
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_TakeTrackRecorders
UnrealEditor_TakeTrackRecorders
UnrealEditor_TakeRecorderSources
UnrealEditor_TakeRecorderSources
UnrealEditor_TakeRecorderSources
UnrealEditor_TakeRecorderSources
UnrealEditor_TakeRecorderSources
UnrealEditor_TakesCore
UnrealEditor_TakesCore
UnrealEditor_TakesCore
UnrealEditor_TakeRecorder
UnrealEditor_TakeRecorder
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll