I’m taking part in the audio only game jam BlindJam2 over on itch.io.
Wander the land as a blind ronin searching for music playing oni and patiently time your attacks to parry theirs.
Building in UE5 I’m using binaural audio and ambisonics so that you can navigate the world. I’ve had a lot of fun recording my own foley, swinging a cheese grater around for sword swoosh sounds. XD
There’s still 19 days to go so if anyone has any suggestions for audio based mechanics then I’d love to hear them!