Hi, did you find a solution to this?
I’m seeing the same issue with UE 5.3.1, except it’s happening on iOS. The IsValid() call is returning false when attempting an In-App Purchase.
Hi, did you find a solution to this?
I’m seeing the same issue with UE 5.3.1, except it’s happening on iOS. The IsValid() call is returning false when attempting an In-App Purchase.