Documentation: link
Asset Status Overlay brings production tracking directly into the Unreal Editor. No spreadsheets, no external trackers just clear visual feedback in your Content Browser asset thumbnail.
With a simple right click, you can tag any asset with a chosen status, and the plugin will overlay that label directly on the asset’s thumbnail. The default statuses (L0, L1, L2) can be changed or extended inside Project Settings to match your team's workflow.
Key Features
Assign production statuses to any Unreal asset via right click
Display selected status text as an overlay on asset thumbnails
Works with all Unreal asset types (Meshes, Materials, Blueprints, Textures, etc.)
Fully customizable statuses via Project Settings
Simple, non-intrusive design that integrates naturally into the Editor
Example Uses
Track asset review stages: WIP → Approved → Final
Manage level design passes: Blockout → Playtest → Polish
Support VFX or animation review workflows: Needs Review → Final
QA and testing pipelines: Pending Test → Passed → Reopened
Internal communication: Owned by X → On Hold → Needs Update
Production Status Overlay helps teams stay organized and reduces friction in large productions by keeping asset progress visible to everyone at a glance.
Disclaimer:
Content browser needs a refresh after a status change (navigate to a different folder and back, or open a new content browser) for the Thumbnail Overlay to update.
Technical Details
Tool is relying on Metadata Tags to set a status and then based on that status display it on the Thumbnail.
In Project Settings these statuses can be populated to fit your team's needs.
This plugin uses the EditorScriptingUtilities plugin for editor-side asset metadata operations; EditorScriptingUtilities must be available in the editor for full functionality.