IA Patrol Bot


I’m looking for a method to put on the level a bot which patrols from an A point to a B point. This bot isn’t a skeletal mesh because it isn’t a human model or similar. Is something like this (, and now I’m modelling it. If it’s possible, i want to give it the IA to shoot the player when he’s in the bot’s visual range, and also kill him. Can you help me with it? Thanks a lot!

Check out my basic ai project

And add your static mesh to the enemy blueprint

How do you create the variable for the target points?? Sorry, but I don’t understand how the enemy pawn moves between the five points