I would like to report a small bug in UE4 editor I think it’s a bug, 4.10.4 when using OnActorBeginOverlap (TriggerBox) Open Level.
I have more levels in my game only when one is beinging linked to another like levels L01 to L02 - L02 to L03 - L03 to L04 and so on.
Only the game jumps to the next stage before you enter the TriggerBox, sometimes not all the time just every now and then.
Makes things look like a random level sellector that you cannot control.
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