I was working on a project that dealt with procedural level generation in blueprint (was an early prototype that was starting to take shape), however I saved all my assets and the level, then hit “Simulate”. At which point UE4 crashed and when I went to open my project again it crashed while loading. This has happened 10+ times in a row with no success. How should I get around this?
Look at your [project_name]/Saved/Logs/[project_name].log file, it should give you some pointers as to what has gone wrong.
Perhaps you might need to edit some .ini inside Config/ folder to remove a parameter or another thing, really hard to tell without knowing what the log file says first.
Thanks for the prompt reply, I’ll look into it!