I was unable to export blendshapes animation from blender to UE5

So i exported a Character with blend shapes from Blender to UE5, but the animation file was there for the blend shapes when i imported back to UE5. Ive tick Import Morph Targets, and deselect Add Modifiers
SO i spend hours trying to why this happens.

But i’ve found a solution, just add in keyframes as my models does’nt have other bones animations.

Another problem that i have is that i’ve gotten an GLB file from Avaturn, but when i convert it to FBX, the bone shape when hay wired, i also got a solution u can view it on the same video.

Just hope it helps anyone who faced the same problem like me!

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