I had changed the camera rotation some days ago, but today it had changed back to the original position (the inherited one). When I opened my character en clicked on my camera Component, the Details where empty, so I can’t change any of my camera properties. I haven changed anything of my character C++ class related to the camera, I just added an inventory and I haven’t changed the blueprint child class either. Any ideas? My cursor decal seems to be broken too, it doesn’t follow the cursor anymore, it stays stuck in the character and also shows in the Viewport, which I think didn’t used to do.
Here are my defined UPROPERTIES