I want to set up my character so that they all use the same body but different heads. How do I set this up in Unreal?

Hi,

I currently have a male and female generic body. I’ve modelled a variety of different heads and outfits that all fit and allign to those body meshes.
How do I go about setting it up in Unreal so that all NPC’s share the two body types and physics actor but have different heads or outfits? Or where is a good place to find resources on this type of setup?

Thank you!

Hey @JWHardwick! Welcome to the forums!

What it seems you are looking for here are modular meshes. Check out the documentation here:

Good luck on your NPCs!

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Thank you!

I’ll check it out now