I have a project with +100k actors and I need to move them all up substracting -21180.0 to their z position.
It is impossible to do it manually because the editor cannot handle such a number of actors.
I am sure that there is a simple solution with a button in a blueprint script. The must happen when the game is not running, so it is an in editor function.
If anyone can give me a small script or a tutorial about how to loop between all the actors and transform them to a different position that will help me.