I want to make a reusable post processing volume

When I try to create a blueprint with post process componenet and set all settings to that post process volume, it gets dark in the level and dosent work


have you tried adjusting the “blend weight” option?
Drag the actor you made into the scene and then adjust the blend weight. 0 = no effect, 1= full effect.

If it works ,that means you have modified something in the post process settings that related to lighting,like exposure or something.I’m not sure the exact option,because there are too many,I haven’t played all of them.

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