I want to make a flying mount(like a flying broom)

I want to make a flying mount but Idk how to go about it and I can’t find any tutorials on this topic.

Hey @coabe!

Here’s what you need to do in order:

  1. Create a pawn class BP for your vehicle
  2. Add a floating pawn movement component to it
  3. Assign the Input Mapping Context after Event Possessed
  4. Add movement input after the Triggered pin of your Enhanced Input Action for the movement

And once all those are set up, you can possess the vehicle with the player controller when your desired conditions are met to start controlling our flying vehicle!

Hope this helps :innocent: