…but it’s hard to do so when the engine doesn’t seem to properly support even the basic things like in-app purchases and push notifications which are fairly essential to make a successful free to play game on mobile.
I have this blueprint:
And whenever I press my button to use this set of nodes, nothing happens. Literally nothing.
It doesn’t even try to establish a connection to Google Play and even the Failure pins don’t trigger. Nothing at all. I’m at a loss here because the game I’m making should come out here in December and not having in-app purchases is going to leave my business model dead in it’s track. What am I supposed to do about this?
I’ve gotten Leaderboards and Achievements to connect so why won’t this connect?