I want to create an echolocation effect in unreal engine but I'm lost on how to do it

Hey @L1z4rD89 , I feel so stupid that I managed to miss him mention that but I guess we move on lol

Sorry for a late reply I don’t check this regually

To answer the question after doing that the static mesh I used it on glows perminantly even when I haven’t used the ability and when I do it just gets replaced with the white outline

I’ll attach a google drive link to a video showing it happening, if you have any other ideas I would be very gratful, thank you for taking the time!