Hey @Prodickybird
what happens if you adjust this part inside of M_Post_Permanent (that´s what he mentions at 1:23):
To activate this effect, you select a static mesh, search for “depth”, select RenderCustomDepthPass and choose a number:
Hey @Prodickybird
what happens if you adjust this part inside of M_Post_Permanent (that´s what he mentions at 1:23):
To activate this effect, you select a static mesh, search for “depth”, select RenderCustomDepthPass and choose a number: