Hello,
I think the easiest thing to do would be to change the rotation of the wheel to match what Chaos expects.
You should be able to do this easily in-editor now with the new geometry tools.
Open up Modeling Mode (Shift + 5) and use the ‘BakeRS’ function on your wheel after rotating it. (Things facing forward in the X-axis is generally accepted paradigm)
You can double check it in the static mesh editor.
Welcome to the Forums, Let us know if you’re still having troubles with this.