I want to change the standard texture streaming pool size in UE5.

Hi everyone😄

Every time I open a scene with Megascans assets I get “Texture Streaming pool over” in the editor.
I want to change the default pool size of the project in the first place since it’s a pain to type ”r.Streaming Poolsize ”in the console every time.

Do you know how to do that?
Please tell me.

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In DefaultEngine.ini located in your projects config folder, add r.Streaming.PoolSize=# (# being the pool size you are wanting). That’ll fix ya right up.

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