At the moment I cant change value before it spawns, some times when I launch the game it will have some affect but most of the time it doesn’t do anything , I just need to know if there is a way to change it before spawning it in to the world
Hi, you can change the value at the moment where you make it spawn :
on your speed variable, enable the ‘Instance editable’ and the ‘Expose on spawn’ option
Go back where you have your spawn actor node and refresh it "right click on the node and click on 'refresh nodes, you should now see your variable appears, you can set the value from here.
thanks that did work to set the variable before spawn
but the Initial Speed value of the speed projectile movement component is not updating to the new value before it spawns. so when I shoot it stays at the default value that is set in the projectile movement component
I can see the variable updating but the movement in game stays the same