Hi there, hopefully I can find some help here. I have been scratching my head a lot today haha. So I have a BP in which I could like to indicate that when score 3 is reached, the door (which is in another BP) will just disappear. You can see on the graph the last score 3 node. The other graphs are affecting character movements, but I want to link to the other BP and make the door disappear after ‘‘opening door’’ is written. Any ideas ? Because I am out of them …
Hey there. You can do this a variety of ways. Whichever one you pick, theres a ton of YouTube tutorials that will help you understand what to do in about 10 minutes which I recommend.
1)You can cast to the other BP, thats easy but heavyhanded.
2)You can have an interface for the other objects, and set their status using something simple like a Boolean.
3)You can (I think in this case, preferably) use Event Dispatchers to call an event and have your other BP be listening for that event (and then use a Function probably to make your logic happen over there)
Thank you very much !! I will take a look I actually got something out of casting now, thanks again !
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