I want to be able to call spawn{Game(Players)}
multiple times. When I tried using Subscribe
, I couldn’t call it because it’s not of type agent?
. I’ve included the relevant part of the code, so please let me know how to fix it. I tried using loop:
, but the function was called redundantly for each player on the map.
Make another function for the trigger that would then trigger the Game Function
OnTriggered(MaybeAgent:?agent):void=
spawn{Game(GetPlayspace().GetPlayers())}
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Thank you very much!
I was able to successfully trigger it multiple times.
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