I want to add my metahuman to game animation sample when I want to change hair or eyebrows engine crushes

Hi when I try to add my metahuman to GASP by this tutorial: https://www.youtube.com/watch?v=jmLosvbFAK4&list=PLTXV9jNzVkujFt0xkJZEtDnQLPwEYYIWw&index=122 but when I try to change hair or eyebrows engine crushes with this message: Assertion failed: SkeletalMeshComponent->GetSkeletalMeshAsset() ? SkeletalMeshComponent->GetSkeletalMeshAsset()->GetLODNum() == LocalBindingAsset->GetHairGroupResources()[GroupIt].SimRootResources->GetLODCount() : false . Can you help me?