I want to add a 3d gizmo with x y z arrows on the top right of screen!?

I’m making a builder game and I want to add a 3d gizmo with x y z arrows on the top right of screen like most of 3d software and I want it to still respond to the camera rotate but I want to keep its position on screen if the camera is moving or zooming.

Try adding a gizmo mesh very far away from the scene, link the gizmo rotation to the camera rotation and use Scene Capture 2d. → How to use a Scene Capture 2D || Blueprints || UE4 TUTORIALS - YouTube
Or try to implement something as a widget, but it’s much more complex.