If you notice carefully, the template has PlayerStart while your new level has no PlayerStart. Try adding one on your level.
Why? Because of how spawning is implemented. If the game finds a PlayerStart, it won’t spawn you at your camera location even you have Spawn at Camera Location. Personally, I find that this is not intended and your pawn should spawn at your camera location ifnyou have it set. Because Spawn at Camera Location is for debugging purposes and makes it easier for you to test random location of your map without much work. If you are testing your game at the correct starting position, then you should choose DefaultPlayerStart. Again, the only time you want to use Spawn at Camera Location is if you want to test other location of your map fast without going over from your start position.