so… a little of what I am working on. I am working on a 3d RPG, and I have been looking for tutorials for a slot-based save system using blueprints. every tutorial that had come up on youtube was based on other systems like the complex quest system, or the experience and leveling system. I want something that I can do Just the position for now, and work my way up to saving different elements because I have none of the exp, level, points, health, magic, etc.
tl:dr
I want a simple way to implement a slot-based save system using blueprints, but only saving that player’s position for now.
@ClockworkOcean has produced several examples of the fundamental setup (in case the official docs don’t cut it for you). Perhaps he can link them here.