So I use Max + Blender to make assets and then export it to UE4 (when there was no UE5) and I had to optimize every asset and bring it down to under 1M Poly, But now that there’s UE5 I wanna make a pipeline (If that’s what it’s called) so I can make asset in max and export it to UE5 without optimizing
I have no idea if That’s possible, archviz has lots of details specially when it comes to furniture and vegetation which is really bad for someone like me who has a mid pc and wants to make walkthrough from UE5
so, Is it possible to export one thing at a time like a cushion of 50k poly and then have it placed in UE5, cuz I’m sure if I tried to make array of it in Max then it’d probably crash
I know it’s kind of beginner question but Thank You.