I turned off some plugins so to reduce build size… but now the physics feels different and the character seems like he is flying everytime he jumps!?
Hey @Umar_Guc!
A few questions to get things started:
- What plugins did you disable?
- Were they third party?
- Have you checked to see if they were essential plugins?
Any additional information you can provide will go a long way in solving your problem.
I was trying to disable unrelated plugins but I don’t specifically know which one I did disable—basically things like cables, archvis character, and something that looked like they were irrelevant. Now, what are the plugins that are necessary for the physics to run properly?
Hey @Umar_Guc,
As it is impossible to know exactly what you disabled unless you know what you disabled, your best and most effective route would be to open a new project and do a side by side comparison on what is enabled and what isn’t. From there I would check the disabled plugins to see if they had more functionality than you originally perceived.
However, this may be the cause of multiple plugins being disabled together, so it may take testing.
I hope the above is the method you need!
Well work around for that is I turn the gravity to double which is close to the original however the friction is not as much. I think I should turn up the friction too… but one big problem is that it is not working on one of the devices as well!!.. so lets see