I thought this was supposed to be Engine agnostic?

This(fab) is supposed to be an engine agnostic marketplace, however when I try to publish my material texture maps it says I need to add at least one asset format. I have, but not selected an engine. If this is agnostic as claimed, why would I need to waste an insane amount drive space for one or two engines I don’t need nor use to create special files and upload them to their special store. Just so I can upload some textures here on Fab? This makes no sense and I hope this is just a publishing error that is being fixed.

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Hey there! At this time, only Unreal Engine or Unity files are accepted for Materials & Textures. I recommend keeping an eye out on our announcements for future potential changes regarding this.

You can find more information about the accepted file formats in our documentation here.