I have some experience in Unity and noe i started to explore the Unreal engine 4 because i like the use of nodes (as in the material editor).
But i have a problem. I build a room with a sliding door in Cinema4D (R16) and now i want to import this into the Editor. I export an fbx outof Cinema4d and import it into the editor, but i only get one mesh wit room and door merged together.
But what do i have to do to get the Room itslf an the door seperated into the editor?
greetings from Germany