How do I fix this problem of the character standing on top of the water? I am making a landscape with multiple layers and i’m using “water body ocean” from the water plugin. Don’t judge me since I am a beginner.
You are not dumb, and how can you know why the character is standing on top of the water? If this is a plugin, then I suggest talking to the one who created the plugin.
It seems that the water still has collision enabled. Collision allows the character to not pass a surface or an area. You can disable collision on a mesh in your game. Simply select the mesh and in the details panel set the collision type to NoCollision.
I suggest looking at a few tutorials about collision if you want to learn more about it.
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Thanks, this helped!