This is my first post here.
I recently tested Chaos Cloth on the players character. Afterward my root motion simply won’t “work”.
Within the Animation Blueprint, the rootmotion action technically still triggers in print-string but cannot transition or show the animation.
What could cause this(?):
- new physics asset
- dataflow asset
- cloth asset
My root motion action:
(an animnotify setup to 180-degree pivot when changing direction, worked perfectly)
Paid a guy to help me with cloth physics, he added:
How do I get my root motion animations working again?
My apologies if this sounds stupid I’m an animator working on my own project cods, not that smart with this stuff

