I need to recompile project everytime because of a C++ class

Hi,

I have a created a C++ class to handle some information that i wanted to save in JSON format. From that C++ Class I have created a blueprint and handle the information there. For that i have a struct (called OutputStruct)

I have been updating it in last time and currently my function has6 input parameters and write then in a json file.

My problem is: Everytime when i open the Project the OutputStruct block has an older structure (where i had less inputs and with other names). Everytime a need to recompile it again. Why is not saving permanently the current status of C++/Blueprint?