I Need to Play 3 sounds on my Action! Start/Loop/End ??

i have this jetpack action that i tried to play sounds to by i everytime i tried something some variable was pending to kill

i was wondering which is the best way to play different sounds to an action.

Build a single audio Cue that has a control for which bit it’s playing. Tell the Cue about what part to play by setting some flag/value/enum on it. This will also allow you to change pitch/volume by altitude and throttle and such.