If anyone could have any spare time to help me with making my first game in unreal engine 4, please contact me via skype: owenhines
I’m basically just trying to make a very basic FPS that is capable of very basic multiplayer. The main reason is just to have something to work on when I’d like to, and to have something that I made to play with my friends! Thanks so much!
Maybe check out the shooter game example nad try to modify it? This would be a good way to make something nice, because most of teh multiplayer systems are already done for you.
Well, I have tried to follow the c++ guide from the official tutorial on the website, but I kept getting a ton of compile errors. So for now, I’m going to start with blueprint. But maybe after I get familiar with that, I can try again with c++.
I also for some reason don’t have any of the particle systems such as P_Explosion in my asset browser. I can’t seem to find them! Any help with this would be greatly appreciated.
Take a look at this video: &list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE&index=55 You will just have to modify it a little bit, but it will point you into the right direction.
I see where he’s going in making it dynamic in order to use the same base with different variations but in the MyCharacter blueprint, there is no material that I can apply this to. Could you help me directly on skype, please?