Making games takes time, it really takes a lot of time and effort to finish a game. The best advice i can give you is to be organized and realistic about what can you achieve with the budget you have, skill set and team mates, then you can go from there!
Have a search for past threads about ‘motivation’. You might find tips that work for you there. Example:
https://forums.unrealengine.com/comm…s-indies-going
Ask yourself what makes you want to create a game in the first place, because it seems cool / easy???
Or because you’ve a life long dream / passion, so you must do it, or because its on your bucket list etc…
Its a really tricky question. You’re not supposed to leave projects unfinished as that reinforces bad habits.
But what if you’re stuck? - If the project is advanced (>50%), its ok to start a new one, just don’t start 20!
Taking a break is important, as are ‘well timed holidays’. Creativity requires brain space to solve things!
Well I have decided now to not worry about it looking pretty, as i am more of a bluprinter, I can give it to someone else for that. And i’ll definitely try not to run multiple projects at a time!