Hey Guys,
Ok, I have run into a snag.
I am in a situation where i need to have more than one “Event Begin Play” in a single blueprint.
What do I do for something like this? How can i get past this?
Thanks,
.
Hey Guys,
Ok, I have run into a snag.
I am in a situation where i need to have more than one “Event Begin Play” in a single blueprint.
What do I do for something like this? How can i get past this?
Thanks,
.
You could use a sequence node. Or maybe use a custom event which gets played when Event Begin Play starts.
Or create dispatcher and hook multiple events to it.
make a function?
macro?
there is a lot of options out there
Ok, so a sequnce node would allow me to fire mutiple nodes one after the other? Is the sequence node hard to get working?
sequence node or dispatcher. Got it. I glad there is a solution.
Thanks Guys!
Thanks OKJA123123123,
It’s good to know that I can have mutilple events fire on begin play, since i’ve got multuple things like HUD drawing and other things that need to be fired up.
Still learning Guys…
Thanks a ton
Thanks,
.