i need help. i want the animation to look like it’s moving in the x and y axis while the ai controller is moving in the 3d space. The sprite doesn’t flip automictically 180 like i wanted to do but it starts to slowly rotate in 360 degrees depending on where it’s moving. Not sure what to do. Any help is appreciated.
Hey @ybenjamin0! Welcome to the forums!
It’s likely that you’re spinning it- a flipbook generally doesn’t ever need to rotate if the sprites fit.
Check out this tutorial! I’ve marked it at the character creation section!
Disclaimer: This link is not associated with Unreal Engine, Epic Games, or their partners.
Hope this helps!
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thanks i’ll give it a try tomorrow