Summary
Dear Epic Games Support Team,
I am currently developing a Fortnite UEFN island called Pieces Zone Wars (Island Code: 8919-0112-4675), and I am experiencing several issues that I have not been able to fix.
How my island works:
My island looks like a normal Battle Royale map, but it is divided into nine different sections using Barrier devices. Each section contains a different location or minigame.
At the beginning of each round, a Random Number Generator selects one of nine Triggers while all players are waiting in the lobby.
For example, if Trigger 1 is activated, it enables Mutator Zone 1. When players enter that zone, Teleporter 1 is enabled and teleports them to the corresponding section of the island.
The problems I am experiencing:
1. Players do not spawn correctly in later rounds
The first round works normally. However, in the second round, only the winner of the first round spawns. The player who lost the first round does not spawn at all.
In the third round, only the player who lost the first round spawns. In the fourth round, both players spawn normally again.
This seems to follow an unusual pattern, and I do not know what is causing it.
2. Minigame settings carry over into the next round
My island contains several minigames, including:
- Pickaxe 2D: Players move sideways with a camera positioned at a specific angle, and background music plays.
- Pillars: A new item appears approximately every six seconds.
Unfortunately, some of these minigame effects, such as the camera settings, movement behavior, music, or other device effects, continue into the next round, even when a different minigame is selected.
I would like all minigame-specific effects to reset properly at the end of each round.
3. Players spawn in the ocean instead of the lobby
In the first round, all players spawn correctly in the lobby.
However, from the second round onward, players sometimes spawn in the ocean in the middle of the island instead of at the lobby spawn points.
My request:
Could you please help me identify what is causing these issues and explain which settings or devices I need to change?
Some of these bugs could happen or not but usually it happens.
If possible, I would also appreciate it if your team could investigate these problems directly or help me resolve them.
Thank you very much for your time and assistance!
Kind regards,
Ensar_TrBodrum
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Open my UEFN island and start a game with at least two players.
Play the first round normally until one player wins.
Start the second round. Only the previous winner spawns.
Continue to the third round. Only the previous loser spawns.
Notice that players sometimes spawn in the ocean instead of the lobby.
Play different minigames and notice that camera settings, music, and other effects sometimes carry over into the next round.
Expected Result
- All players should spawn in the lobby at the beginning of every round, including players who were eliminated in the previous round.
- All minigame effects, such as camera settings, movement, music, and item spawning, should reset at the end of each round.
- Players should always spawn in the lobby, never in the ocean. The Random Number Generator should select one of the nine minigames each round and teleport all players to the correct location.
Observed Result
Since converting my island from Fortnite Creative to UEFN, I have experienced three issues:
- In round 1, both players spawn normally. In round 2, only the previous winner spawns. In round 3, only the previous loser spawns. In round 4, both players spawn normally again.
- Minigame effects, including camera angles, movement settings, music, and other device effects, sometimes continue into the next round instead of resetting.
- In round 1, players spawn correctly in the lobby, but from round 2 onward, they sometimes spawn in the ocean in the middle of the island instead of the lobby.
Platform(s)
PC, Playstation 5
Island Code
8919-0112-4675
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Additional Notes
These issues started after I converted my Fortnite Creative island to UEFN. The island uses a Random Number Generator, triggers, Mutator Zones, and Teleporters to select one of nine areas each round.
I have noticed three problems: players sometimes fail to respawn in the next round, minigame effects continue into later rounds, and players sometimes spawn in the ocean instead of the lobby.
I would appreciate any help identifying the cause of these issues and fixing them. Thank you!

