Hey there.
So, for eg, if i have a cube and i lift it in level sequencer at the end of the animation the cube goes in the starting position (it goes from down to up and then back down but i want it to stay up). Any suggestions?
And where do i find that? >.<
Nvm i think i found it: right click and properties. Thank you very much ^^
A while since I’ve used the sequencer, but there is a tick box to avoid this behavior ( sorry it’s a bit vague ).
EDIT: Found it, all transform tracks need ‘keep state’… pain in the bum…