When adding the input to the input mapping, you can add a hold and release and give it a time, it will not trigger the attack until you release after a specific amount of time. I’m not sure how you would do that for an anim montage however.
When adding the input to the input mapping, you can add a hold and release and give it a time, it will not trigger the attack until you release after a specific amount of time. I’m not sure how you would do that for an anim montage however.