I need help with a problem where all players are not appearing on publishing platforms.

When the game is running, I set up a player spawn and a timer. When it finishes, the damage zone is activated. Then, in one area, the player spawn activates 8 devices. So, when I tested this with a player test, only one test player was deployed in the area or on the island .

The other test players are spreading out into the sky.

player test → Full