I need help to create a random (or not) teleporting system

Hello! Back with another problem, yay!

So, I’ve created a system where the 2 players can vote on one of the 3 possible loadouts. The 1st one is a one-shot pump, and the 2nd one is a boxfight loadout. For these two loadouts, once the vote is finished and players receive the items, the loadout is saved directly. It is then loaded back every time one of the players dies, so they always start a new round fully equipped with build materials, ammo, etc…

For the 3rd loadout, I’d like to set up a random loadout with items from the current season that changes everytime a player dies. But I’m not sure how to make this happen. Any ideas?

Edit : nevermind it works :sweat_smile:

Edit 2 : could you help me with the trackers ? I’m struggling to ensure that when one of the player dies, it gives a point to his ennemy and the first one to 10 points wins (I’d like for the points to be visible for each of the players)