I need help to create a random (or not) teleporting system

The teleporters can work from a distance,
The downed event from the DBNO device, also carries the instigator information, ie who was downed, So the teleporter uses the event to get the When to teleport and the Who to teleport.

The sender teleport will only send the downed player

The other players teleport will be handled seperately once the downed player arrives at the next area.

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