I need help for th spline

Hi, I need help. I created a bp_mesh to have a procedural route. But when I go to add the static mesh it doesn’t show me anything. What should I do

So if you want the thing to follow the spline then you need to attach it in the bp itself. you then want to use the splines length to allow it to run along it. use a timeline to control the location and rotation.
This is an example of one.


as you can see you would want the object to continue to restart over and over again or if you dont want it to reset then go ahead and remove that. this is for something that continues to go around and around in the path of a spline.
You can also add set world location and rotation as well, just tweek some stuff for the location along distance along spline and other nodes.

if I replace my script with this should it work? or do I have to connect it to what?
Im sorry, but its my first time doing that ands its my first attempt to unreal. I follow a tutorial to learn how to set the spline.
TUTORIAL

You would simply plug in your data for the object that says mangrove log which would be your object that would move along the spline. The rotation would be a little different. if you need the object to go back to the beginning, then simply run the play from start again at any time or, set up a looping feature to reset it.