Hello,
I have 2 games I made for VR in 4.18.2 and didn’t keep the source materials, I want to publish these on Oculus as free games, (for my portfolio, etc) but I need to make some changes to how they load,
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Where do I make changes to ini files, so that they are actually reflected when the game plays?
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Is there a good INI command I can test to see if it is ‘listening’?.
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Is there anywhere, a list of ini options that work with Unreal?
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Can I change Game Optimization options in INI (Such as Compression scheme, Forward Rendering, Stereo Instancing etc…
THANK YOU! HAPPY HOLIDAYS!