i made water plane in blender, how can using it in unreal engine ?

i learned and made one water plane like this video tutorial Simple Toon Shaded Water in Blender [Eevee] - YouTube
but i don’t known how to import it to using in unreal engine as an actor.
How can i export it and using ?
Somebody help me please.

Dear Tamquocchi2021,

To export it from Blender, you can try exporting it to an Alembic (*.abc), geometry cache file file. Select the geometry you want to export.

  1. Uncheck ‘Export Hair’ & ‘Export Particles’ in the Particle Systems section of export dialog.
  2. Go ahead and export.

But, remember you will only get the mesh this way into Unreal. To have the materials as well, like your water shader, it is more efficient to create it in Unreal itself. You can refer to below video: Stream Water Shader - Building Worlds In Unreal - Episode 9 - YouTube

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Thanks a lot bro, i’ll try it.
:smiling_face_with_three_hearts: :smiling_face_with_three_hearts: :smiling_face_with_three_hearts:

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