I Made Bruce Lee in 3D with Unreal Engine 5.6

I Made Bruce Lee in 3D with Unreal Engine 5.6

In this video, I break down all the new features in MetaHuman Creator, including head sculpting, custom mesh imports from ZBrush, new expression tools, enhanced skin presets, and real-time facial animation from ANY camera source.

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Hey there @MrNunez,

Hope you’re well and having a great week so far :slight_smile:

Not sure how I missed this thread for so long but I’m glad I finally discovered it. This looks like such a useful tool. And really cool to watch in realtime :smiley: Do you plan on creating more of these?