Hey everybody,
I spent the last 6 months working on a course that teaches you how to make 2D and 2D/3D Hybrid games in Unreal Engine and I’m happy to announce that I finally released it today!
This video has a complete overview of what you’ll learn and you can find the link to the course in the video description.
You’ll be making 4 games in this course and they become more and more complex the further you go along.
The first one is a minigame that tests your reactions.
You’ll learn:
Importing sprites, Sort Order, Switching active sprite during gameplay, Moving with timelines, Timeline Events, Game states … and much more
The second one is a button masher where you run faster the quicker you can hit the buttons.
You’ll learn:
Extracting Sprites, Creating Flipbooks, Switching active flipbook, Playing footstep sounds on correct frame, Dynamic backgrounds and stage … and much more
The third one is a classic platfomer.
You’ll learn:
Anim Graphs and Notifies with paperZD, Platformer movement that feels good, Coyote Time, Jump Buffer, Enemy patrol with ledge and wall detection, Level creation with tile maps … and much more
The forth one is a 2D/3D hybrid action platformer
You’ll learn:
Creation of an HD-2D look, Sprite movement in 3D space, Attack animations and hitboxes, 2D AI using behavior trees, Ability unlock system, Sword throw ability … and much more