i have discovered that twinmotion moves the model uv to 0.1 rather than 0.0 does anyone know what nodes I can use in UE to shift the uv texture coordinates in the materials I have tried the texcoord but I think that just scales the UVs
i have discovered that twinmotion moves the model uv to 0.1 rather than 0.0 does anyone know what nodes I can use in UE to shift the uv texture coordinates in the materials I have tried the texcoord but I think that just scales the UVs