@TimSweeneyEpic directed me here, and I was wondering if anyone has had any success getting Unreal Engine 4 Editor running through something like AWS/Azure.
@MultiSenseLab @UWaterloo has been making the shift to Unreal Engine from Unity, and we have many students interested in getting into Unreal Engine for the purpose of Neuroscience Research. In addition many other professors from other faculties are also interested in getting in on this, so we are striving for success.
Unfortunately the amount of rigs is limited, and so is scheduling with experiments, so access to necessary computers can be a scheduling nightmare. However, we have AWS/Azure resources available through the university, so my question is has anyone had success with setting up a cloud editor?
Alternatively if anyone could point me to a tutorial on how to get started on such an endeavor, I and our team (piandpower.com) would greatly appreciate it. We would share any results with the community as this would benefit many more teams than just ours.
Originally this idea hit me while watching videos of Google Stadia, if a Chromecast Ultra can run 4k at 60 FPS, surely we could hack together a solution that would allow a wider adoption of Unreal Engine for STEM R&D. I like the idea of remotely connecting to my own rig, but to leverage cloud computing resources to lighten the local system requirements would be a real game changer. This is especially appealing given the amount of ISP providers now offering 4G/5G unlimited data plans, effectively turning any device into a development rig.
[https://twitter.com/Astro_Erik/status/1145916830441193472
Here’s a look at some of our past work,](https://twitter.com/Astro_Erik/status/1145916830441193472)Our Year in #rewind @UnrealEngine & #Industry4.0 - YouTube
And more recently we’ve been hacking together community resources for Science and Education! UE4 Cardinal Menu STEM GI Jam - Without Replacement in BP - YouTube